TypeSpellcaster / Pendulum / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1500 / 1500
Card Text
Pendulum Effect: If you have no card in your Pendulum Zone: you can...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1400 / 1400
Card TextEach time a Spell Card is activated, place 1 Spell Counter on this card when th...
Typenull / Continuous Spell
AttributeSPELL
Card TextYou can target 1 Fish monster in your GY; add it to your hand. You can only use this effect of "Whitefish Salvage" once...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you have 3 or more face-up Pendulum Monsters with different names in your Extra Deck: Draw 2 cards. You cannot add cards...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf you control exactly 1 Tuner and no other monsters: Special Summon 1 Level 4 or lower "Speedroid" monster from your D...
TypeDragon / Xyz / Effect Monster
AttributeDARK
Level / Rank5
Card Text2+ Level 5 monsters
Gains 1000 ATK for each material attached to it. This card with material can att...
TypeWarior / Xyz / Effect Monster
AttributeDARK
Level / Rank10
ATK / DEF4000 / 4000
Card Text2+ Level 10 monsters
When a monster is destroyed by battle and sent to the GY:...
Typenull / Normal Spell
AttributeSPELL
Card TextIf all monsters you control are "Valkyrie" monsters: Target 1 Attack Position "Valkyrie" monster you control and 1 face-up ...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you have a Union monster in your GY: Target any number of "Valkyrie" monsters you control; those monsters can attack dir...
TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF2000 / 2200
Card TextYou can only control 1 "Valkyrie Erda". While you control this card, Special Summoned...
Typenull / Continuous Trap
AttributeTRAP
Card TextWhile you control a "Valkyrie" monster, monsters your opponent controls with 2000 or less ATK cannot attack. If this card...
Typenull / Normal Trap
AttributeTRAP
Card TextReveal 3 "Danger!" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, an...
TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank2
ATK / DEF800 / 1200
Card Text"Valkyrie" monsters you control gain 200 ATK for each of your opponent's banished mons...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 Link Monster your opponent controls or is in their GY; draw cards equal to its Link Rating, then, if you have 2 or m...
Typenull / Equip Spell
AttributeSPELL
Card TextEquip only to a "Danger!" monster. It gains 800 ATK/DEF. It cannot be destroyed by card effects. It can make up to 2 attacks...
Typenull / Normal Spell
AttributeSPELL
Card TextDiscard 1 Level 5 or higher "Danger!" monster; add 1 Level 4 or lower "Danger!" monster from your Deck to your hand. You ca...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 face-up monster you control; it gains ATK equal to the combined original ATK of the other monsters you control, unti...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '