TypeMachine / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1200 / 1200
Card TextWhen this card is Normal or Special Summoned: You can add 1 "Green Gadget" from you...
TypeMachine / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1300 / 1500
Card TextWhen this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from yo...
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1600 / 1400
Card TextWhen this card is Normal Summoned while you control "Queen's Knight": You can Speci...
TypeWarrior / Normal Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1500 / 1600
Card TextThis knight catches her opponents off guard, dominating them with swift yet gracefu...
TypeWarrior / Normal Monster
AttributeLIGHT
Level / Rank5
ATK / DEF1900 / 1000
Card TextA strong master swordsman. His loyalty is to justice, his duty to protect the weak.
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF2300 / 1000
Card TextThis card is unaffected by your opponent's Spell effects. During your next Standby ...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF2800 / 2600
Card TextDuring the End Phase, if this card was Normal or Special Summoned this turn: You...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF3500 / 1000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4...
Typenull / Continuous Trap
AttributeTRAP
Card TextActivate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When th...
Typenull / Normal Trap
AttributeTRAP
Card TextDuring your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster you control. Special Summon them ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 monster you control that is owned by you; if that monster is still on the field, shuffle it and your entire ha...
Typenull / Normal Trap
AttributeTRAP
Card TextWhen a face-up Attack Position monster(s) your opponent controls is changed to face-up Defense Position: Destroy all Defense ...
Typenull / Normal Trap
AttributeTRAP
Card TextWhen an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '