TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1400 / 2000
Card TextIf this card is Normal or Special Summoned: You can reveal your entire hand, and if...
TypeDragon / Pendulum / Effect Monster
AttributeLIGHT
Level / Rank3
ATK / DEF1000 / 1500
Card Text
Pendulum Effect
If a Pendulum Monster(s) you control would be destroyed ...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 "Melffy" monster in your field or GY; return it to the hand, then you can Fusion Summon 1 Beast Fusion Monster from ...
Typenull / Field Spell
AttributeSPELL
Card TextUp to thrice per turn, during your Main Phase: You can send 3 other cards of the same type (Monster, Spell, or Trap) from yo...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800 / 1000
Card TextIf this card is in your hand: You can target 1 Spellcaster monster or 1 Fusion M...
TypeMachine / Link / Effect Monster
AttributeDARK
Card Text2+ Effect MonstersYou can also use 1 monster in your hand as material to Link Summon this card. You can only use...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you have a "The Phantom Knights" monster in your field or GY, you can activate this card the turn it was Set. Special Summ...
TypeBeast / Xyz / Effect Monster
AttributeEARTH
ATK / DEF0 / 2000
Card Text3+ Level 2 Beast monstersOnce per turn, you can also Xyz Summon "Melffy Godmommy" by using "Melf...
Typenull / Field Spell
AttributeSPELL
Card TextOnce per turn: You can place Season Counters on this card equal to the number of your opponent's unused Main Monster Zones. ...
TypeThunder / Effect Monster
AttributeLIGHT
Level / Rank10
ATK / DEF4000 / 4000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Sacr...
TypeCyberse / Link / Effect Monster
AttributeDARK
ATK / DEF1700
Card Text2 monsters, including an "S-Force" monsterIf this card is Special Summoned: You can add 1 "S-Force...
TypePyro / Effect Monster
AttributeFIRE
Level / Rank10
Card TextCannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Sacred Beast" card. You can r...
TypeWarrior / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1000 / 300
Card TextIf this card is in your hand: You can reveal 1 other "The Phantom Knights" card in yo...
Typenull / Normal Spell
AttributeSPELL
Card TextDraw cards equal to the number of cards your opponent controls, then if you drew 2 or more cards, place cards from your han...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextWhen your opponent activates a card or effect that targets another card(s) you control: Return 1 of your targeted cards...
Typenull / Normal Spell
AttributeSPELL
Card TextAdd up to 4 "Melffy" monsters with different names from your Deck to your hand, then it becomes the End Phase of this turn....
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '