TypeFish / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF1800 / 1100
Card TextIf this card is Normal or Special Summoned: You can Tribute 1 Fish monster; Special Su...
TypeWarrior / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF1200 / 500
Card TextDuring your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, ...
Typenull / Quick-Play Spell
Card TextActivate 1 of these effects;• Tribute 1 EARTH Warrior monster, and if you do, Special Summon 1 LIGHT Warrior monster from your hand or...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF1200 / 2800
Card TextIf you control a "Rokket" monster, you can Special Summon this card (from your hand)....
TypeFiend / Effect Monster
AttributeDARK
Level / Rank1
ATK / DEF300 / 200
Card TextWhen a Fiend monster(s) and/or Fusion Monster(s) you control are targeted for an attack,...
Typenull / Normal Trap
Card TextTarget up to 3 Level 4 or lower "Magnet Warrior" monsters in your GY; add them to your hand. During either player's turn, except the turn t...
TypePyro / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF2000 / 1800
Card TextIf you control a face-up card in your Spell & Trap Zone, you can Special Summon th...
Typenull / Ritual Spell
Card TextThis card can be used to Ritual Summon "Matador Archfiend". You must also Tribute monsters from your hand or field whose total Levels equa...
TypeAqua / Effect Monster
AttributeLIGHT
Level / Rank6
ATK / DEF300 / 1900
Card TextCannot be destroyed by card effects. You can only use each of the following effects of ...
Typenull / Continuous Spell
Card TextWhile this card is face-up on the field, any card sent to your GY is banished instead. You can activate 1 of these effects;• Add 1 "Ma...
TypeZombie / Link / Effect Monster
AttributeDARK
ATK / DEF1600
Card Text2 Zombie monstersIf you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie m...
Typenull / Normal Trap
Card TextTarget 1 face-up monster on the field and 1 "Elemental HERO" monster in your GY; that target on the field gains ATK equal to the other targ...
TypeRock / Tuner / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1500 / 700
Card TextIf only your opponent controls a monster: You can Special Summon this card from...
Typenull / Counter Trap
Card TextIf this is the only Set card in your Spell & Trap Zone, when a monster would be Summoned, OR a Spell Card, Trap Card, or monster effec...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '