Typenull / Quick-Play Spell
AttributeSPELL
Card TextSpecial Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a ...
Typenull / Field Spell
AttributeSPELL
Card TextAll linked monsters on the field gain 500 ATK/DEF. Link Summons of Link Monsters cannot be negated. If you take 2000 or more...
TypeCyberse / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1900 / 600
Card TextOnce per turn, if this card battled a monster during the Battle Phase, you can (Quic...
TypeCyberse / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1400 / 300
Card TextWhen this card is Normal Summoned: You can target 1 Level 2 or lower monster in your...
TypeCyberse / Effect Monster
AttributeWIND
Level / Rank2
ATK / DEF100 / 1900
Card TextYou can target 1 other Cyberse monster you control that began the Duel in the Main De...
TypeCyberse / Effect Monster
AttributeDARK
Level / Rank1
Card TextIf this card is Special Summoned: You can Special Summon 1 "Data Acorn Token" (Cyberse/DARK/Level 1/ATK 0...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '