Typenull / Normal Spell
AttributeSPELL
Card TextTarget 1 face-up monster your opponent controls; banish it until the End Phase. You can only activate 1 "Spiritual Entangle...
Typenull / Normal Spell
AttributeSPELL
Card TextAdd "Watt" cards with different names from your Deck to your hand, except "Wattrain", up to the number of Thunder monsters ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf your attacking monster destroys an opponent's monster by battle: Target 1 card in your GY; add it to your hand, but ...
Typenull / Continuous Spell
AttributeSPELL
Card TextWhen this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this c...
Typenull / Equip Spell
AttributeSPELL
Card TextEquip only to an "Evil Eye" monster. You can only activate 1 "Evil Eye of Gorgoneio" per turn. This card's name becomes "Evi...
Typenull / Continuous Spell
AttributeSPELL
Card TextYou can only control 1 "The World Legacy". Each time a face-up Level 5 or higher monster(s) is sent from the field to t...
Typenull / Continuous Spell
AttributeSPELL
Card TextYour opponent cannot target "Gladiator Beast" monsters you control with card effects, except during the Battle Phase. I...
Typenull / Continuous Spell
AttributeSPELL
Card TextIf you Normal or Special Summon an "Aroma" monster(s) (except during the Damage Step): You can gain 1000 LP. When an op...
Typenull / Normal Spell
AttributeSPELL
Card TextSpecial Summon 1 "Gladiator Beast" monster from your hand or GY, with a different Type from the monsters you control. It ca...
Typenull / Continuous Spell
AttributeSPELL
Card TextIf you Link Summon an "Unchained" Link Monster: You can target 1 card on the field; destroy it. If this Set card is des...
Typenull / Field Spell
AttributeSPELL
Card TextAll "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Mon...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 "Salamangreat" Link Monster you control; Special Summon 1 "Salamangreat" Link Monster with the same name from ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextDuring the Battle Phase: Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are listed on a...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextSpecial Summon 1 "Salamangreat" monster from your hand, but negate its effects, then, immediately after this effect res...
TypeInsect / Link / Effect Monster
AttributeWIND
ATK / DEF2100
Card Text2+ monsters with different names
Gains 200 ATK for each counter on it. You can only use 1 of the fo...
TypeFiend / Link / Effect Monster
AttributeDARK
ATK / DEF1900
Card Text2 monsters including an "Evil Eye" monster
Gains 100 ATK for each "Evil Eye" card with different nam...
TypeBeast / Link / Effect Monster
AttributeEARTH
ATK / DEF800
Card Text2 monsters including a "Gladiator Beast" monster
If this card is Link Summoned: You can add 1 "Gladi...
TypeCyberse / Link / Effect Monster
AttributeWATER
ATK / DEF1000
Card Text1 Level 4 or lower "Marincess" monster
If this card is Link Summoned: You can add 1 "Marincess" S...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '