Typenull / Quick-Play Spell
AttributeSPELL
Card TextDiscard 1 card; this turn, if a monster you currently control destroys an opponent's monster by battle, it can make a s...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextThis turn, double any battle damage that a player takes from battles involving 2 monsters. During your Main Phase, if t...
TypeDragon / Link / Effect Monster
AttributeDARK
ATK / DEF1800
Card Text2 "Rokket" monsters
You can target 1 other Link Monster you control; Special Summon 1 "Rokket" mons...
TypeWyrm / Link / Effect Monster
AttributeLIGHT
ATK / DEF2600
Card Text2+ monsters, including a Link Monster
Cannot be destroyed by battle with an Effect Monster. If you c...
Typenull / Normal Trap
AttributeTRAP
Card TextWhen an opponent's monster declares a direct attack, while the combined ATK of all face-up monsters they control is 8000 or h...
TypeBeast-Warrior / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1900 / 900
Card TextIf this card is Special Summoned by the effect of a "Dream Mirror" monster: Thi...
Typenull / Normal Trap
AttributeTRAP
Card TextDuring damage calculation, if your monster is attacked: Your battling monster cannot be destroyed by that battle, also if you...
Typenull / Normal Trap
AttributeTRAP
Card TextChoose 1 "Dream Mirror of Joy" and 1 "Dream Mirror of Terror" from your hand and/or Deck, and place 1 in your Field Zone and ...
Typenull / Counter Trap
AttributeTRAP
Card TextActivate 1 of these effects.
• When your opponent activates a Spell/Trap Card while a "Dream Mirror of Joy" is in a Field Zo...
Typenull / Continuous Spell
AttributeSPELL
Card TextWhen this card is activated: You can add 1 "Dream Mirror" monster from your Deck to your hand. If "Dream Mirror of Joy"...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextFusion Summon 1 "Dream Mirror" Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. If "...
TypeBeast-Warrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF900 / 1900
Card TextIf this card is Special Summoned by the effect of a "Dream Mirror" monster: Yo...
Typenull / Normal Trap
AttributeTRAP
Card TextIf a player controls 2 or more monsters of the same card type (Ritual, Fusion, Synchro, Xyz, or Link), they must send some to...
TypeRock / Effect Monster
AttributeEARTH
Level / Rank8
ATK / DEF2000 / 3000
Card TextYou can Set this card from your hand to your Spell & Trap Zone as a Spell. During ...
Typenull / Continuous Trap
AttributeTRAP
Card TextActivate this card by choosing 1 unused Monster Zone. If an Effect Monster is Special Summoned to that zone: Return both ...
Typenull / Continuous Trap
AttributeTRAP
Card TextYou can only control 1 "Soul Levy". Each time your opponent Special Summons a monster(s), send the top 3 cards of your op...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '