Typenull / Continuous Trap
AttributeTRAP
Card TextIf you Special Summon any of these monsters using a Pendulum Monster(s) as material, while this card is already face-up i...
TypeMachine / Xyz / Effect Monster
AttributeDARK
Level / Rank9
ATK / DEF2500 / 1500
Card Text3 Level 9 monsters
Once per turn: You can detach 1 Xyz Material from this card...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf a "Predaplant" monster(s) is on the field: Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters ...
TypePlant / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF1200 / 2400
Card TextIf your opponent controls a monster with a Predator Counter: You can Special Summon th...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF800 / 2000
Card TextWhen a monster your opponent controls activates its effect, while you control a ...
Typenull / Normal Spell
AttributeSPELL
Card TextBanish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your Graveyard; Special Su...
TypeMachine / Tuner / Effect Monster
AttributeDARK
Level / Rank2
ATK / DEF700 / 100
Card TextIf a monster(s) is Special Summoned from your GY (except during the Damage Ste...
TypeInsect / Tuner / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF700 / 1300
Card TextWhen this card is destroyed by battle and sent to the GY: You can target 1 Le...
TypeZombie / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1300 / 1200
Card TextDuring your next Standby Phase, after this face-up card you control was destroyed and...
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF1850 / 1500
Card TextIf you control no monsters, you can Normal Summon this card without Tributing. When...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank10
ATK / DEF3000 / 2500
Card TextThere can only be 1 "Earthbound Immortal" monster on the field. If there is no face-u...
Typenull / Continuous Trap
AttributeTRAP
Card TextIf a Normal Summoned/Set "Earthbound Immortal" monster is on the field: You can target 1 face-up monster on the field; de...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '