TypeInsect / Effect Tuner Monster
AttributeEARTH
Level / Rank3
ATK / DEF700 / 1300
Card TextWhen this card is destroyed by battle and sent to the GY: You can target 1 Leve...
TypeFiend / Tuner Monster
AttributeDARK
Level / Rank3
ATK / DEF1500 / 300
Card TextIf you use this card you control for a Synchro Material, you can treat it as a non-Tuner...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those ta...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you control a Level 8 or higher Synchro Monster: Banish all monsters on the field, except the monster(s) with the highest ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 "Red Dragon Archfiend" you control; if that monster you control battles an opponent's monster this turn, apply...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf you control a Level 8 or higher Synchro Monster: Add 1 card from your GY to your hand, except "Burning Soul", then, ...
Typenull / Continuous Trap
AttributeTRAP
Card TextWhen your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions...
TypeAqua / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF1600 / 2800
Card TextYou can reveal this card in your hand; your opponent randomly chooses 1 card from your ...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1100 / 1200
Card TextIf this card is sent from the field to the GY: Add 1 monster with 1500 or less D...
Typenull / Normal Spell
AttributeSPELL
Card TextAt the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for ev...
TypePsychic / Effect Tuner Monster
AttributeDARK
Level / Rank1
ATK / DEF400 / 300
Card TextIf this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the ot...
Typenull / Continuous Spell
AttributeSPELL
Card TextDuring your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your ha...
Typenull / Normal Trap
AttributeTRAP
Card TextTribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from yo...
Typenull / Continuous Trap
AttributeTRAP
Card TextActivate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on ...
Typenull / Continuous Trap
AttributeTRAP
Card TextActivate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '