TypeFiend / Effect Tuner Monster
AttributeFIRE
Level / Rank3
ATK / DEF500 / 200
Card TextIf this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend m...
TypeFiend / Effect Tuner Monster
AttributeDARK
Level / Rank1
ATK / DEF100 / 100
Card TextIf a Synchro Monster is on the field, you can Special Summon this card (from your ...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF900 / 600
Card TextCannot be used as a Synchro Material, except for the Synchro Summon of a DARK Synchro Mo...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank1
Card TextWhen an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then ...
TypeFiend / Effect Tuner Monster
AttributeFIRE
Level / Rank2
ATK / DEF600 / 200
Card TextWhen this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monst...
TypeFiend / Effect Tuner Monster
AttributeDARK
Level / Rank2
ATK / DEF800 / 300
Card TextIf you control no monsters: You can Special Summon this card from your hand. If th...
TypeFiend / Effect Monster
AttributeFIRE
Level / Rank4
ATK / DEF1700 / 1200
Card TextWhen this card is Normal or Special Summoned while you control no other monsters: You ...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1500 / 400
Card TextYou can reveal this card in your hand; your opponent randomly chooses 1 card from your ...
TypeFiend / Effect Monster
AttributeFIRE
Level / Rank6
ATK / DEF1400 / 2200
Card TextWhen you Normal Summon a "Resonator" monster: You can Special Summon this card from yo...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextDiscard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate ...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank1
Card TextDuring your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of ...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank5
ATK / DEF2000 / 2400
Card TextIf your opponent controls a monster and you control no monsters, you can Special Summ...
TypeBeast-Warrior / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1900 / 1200
Card TextYou can discard this card to the GY; add 1 "Assault Mode Activate" from your ...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1700 / 1300
Card TextIf you control a Fiend-Type Tuner with 1500 or less ATK, you can Special Summon this c...
TypeSpellcaster / Effect Monster
AttributeEARTH
Level / Rank5
ATK / DEF2300 / 1500
Card TextYou can discard 1 card; Special Summon this card from your hand in Defense Posi...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank10
ATK / DEF3500 / 2500
Card TextCannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate"...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated ...
Typenull / Normal Trap
AttributeTRAP
Card TextWhen your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the r...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '