Typenull / Normal Trap
AttributeTRAP
Card TextIf a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are "Resonator" monsters and/or Level 1 Dr...
Typenull / Non-game card
AttributeDARK
ATK / DEF3000 / 2500
Card Text
A foolish king once forsook his land and friends, but his scarred soul was saved by a compassionate h...
Typenull / Field Spell
AttributeSPELL
Card TextIf you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, al...
Typenull / Normal Trap
AttributeTRAP
Card TextReveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your ha...
TypeInsect / Effect Monster
AttributeWATER
Level / Rank2
ATK / DEF200 / 2100
Card TextIf you control a "Ninja" card or a face-down Defense Position monster: You can Specia...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank12
ATK / DEF3500 / 3500
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by T...
Typenull / Ritual Spell
AttributeSPELL
Card TextThis card can be used to Ritual Summon any "Dogmatika" Ritual Monster from your hand or GY. You must also Tribute monsters ...
Typenull / Normal Trap
AttributeTRAP
Card TextTribute 3 "Scareclaw" monsters; for the rest of this turn, your opponent can only Special Summon monsters in Defense Position...
TypeBeast / Effect Monster
AttributeWIND
Level / Rank3
ATK / DEF1500 / 600
Card TextIf this card is added to your hand, except by drawing it: You can Special Summon it. If...
Typenull / Normal Trap
AttributeTRAP
Card TextBanish 1 Zombie monster from either GY and Special Summon 2 "Haunted Tokens" (Zombie/DARK/ATK 0/DEF 0) with the same Level as...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '