RarityUncommon
Hit Points120 HP
Colorless,Colorless
Confounding Cologne (30) Your opponent’s Active Pokémon is now Confused.
Colorless,Colorless,Colorle...
RarityCommon
Hit Points100 HP
Colorless
Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
C...
RarityCommon
Hit Points50 HP
Colorless
Fluffy Guard During your opponent's next turn, this Pokemon takes 20 less damage from attacks (after applying Weakn...
RarityUncommon
Hit Points120 HP
Colorless
Glide (30)
Water,Metal
Soothing Lullaby (110) Your opponent’s Active Pokémon is now Asleep. During Pokémon Che...
RarityUncommon
Hit Points110 HP
Water
Swirling Tail Flip a coin. If heads, put your opponent’s Active Pokemon and all cards attached to it into your oppon...
RarityUncommon
Hit Points110 HP
Colorless,Unknown,Unknown,Colorless
Hail This attack does 10 damage to each of your opponent’s Pokemon (don’t apply Weakn...
RarityCommon
Hit Points110 HP
Fire,Unknown,Unknown,Fire
Energy Burner (30+) This attack does 30 more damage for each Energy attached to your opponent’s Acti...
RarityUncommon
Hit Points140 HP
Colorless,Colorless,Fire
Damage Counterpunch (60+) If this Pokémon has any damage counters on it, this attack does 60 more d...
RarityUncommon
Hit Points120 HP
Fire
Will-o-Wisp (20)
Fire,Unknown,Unknown,Fire
Nine-Taled Dance
Put 9 damage counters on 1 of your opponent’s Pokémo...
RarityCommon
Hit Points50 HP
Grass
Enticing Pattern
Search your deck for a Basic [G] Pokemon and put it onto your Bench. Then, shuffle your deck.
Gra...
RarityCommon
Hit Points80 HP
Colorless
Agility (10) Flip a coin, if heads prevent all effects of attacks, including damage, done to this Pokemon during you...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '