RarityUncommon
Hit Points120 HP
Water
Aqua Impact (10) This attack does 30 more damage for each [#] in your opponent’s Active Pokémon’s Retreat Cost.
Wa...
RarityUncommon
Hit Points140 HP
Fire
Flame Cloak (30) Attach a [R] Energy card from your discard pile to this Pokemon.
Fire,Unknown,Unknown,Fire,Unknown...
RarityUncommon
Hit Points150 HP
Fire
Combustion Burning (10+) This attack does 50 more damage for each Energy attached to your opponent’s Active Pokemon.
...
RarityCommon
Hit Points80 HP
Fire
flare (20)
Colorless,Fire
Alluring Fireball Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. Th...
RarityCommon
Hit Points80 HP
Colorless,Colorless
Headbutt (20)
Colorless,Colorless,Fire
Surprise Attack (70) Flip a coin. If tails, this attack does not...
RarityRare
Hit Points130 HP
Ability
Pressure As long as this Pokémon is in the Active Spot, your opponent’s Active Pokémon’s attacks do 20 less damage (before ap...
RarityUncommon
Hit Points110 HP
Grass,Unknown,Unknown,Colorless
Dangerous Spore (60) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
W...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '