RarityRare
Hit Points140 HP
Lightning
Leer Flip a coin, if heads your opponent’s Active Pokémon is now Paralyzed.
Lightning,Unknown,Unknown,Unknown
Lo...
RarityUncommon
Hit Points160 HP
Lightning
Suction Shock Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 60 damage to t...
RarityRare
Hit Points150 HP
Water
Jet Punch (30) This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness or Resistanc...
RarityCommon
Hit Points90 HP
Colorless
Fast Freeze (30) If you go second and it’s your first turn, your opponent’s Active Pokémon is now Paralyzed.
...
RarityUncommon
Hit Points80 HP
Fighting
Rock Throw (20)
Fighting,Fighting
Blasting Tackle (60) This attack does 20 damage to 1 of your Benched Pokémon. ...
RarityCommon
Hit Points70 HP
Water
Smash Kick (10)
Water,Unknown,Unknown,Colorless
Trip Over (20+) Flip a coin. If heads, this attack does 20 more damag...
RarityCommon
Hit Points80 HP
Colorless,Colorless,Colorless
Play Rough (30+) Flip a coin. If heads, this attack does 30 more damage.
Weakness
Darkness...
RarityIllustration Rare
Hit Points150 HP
Water
Jet Punch (30) This attack also does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness...
RarityCommon
Hit Points70 HP
Fighting
Hide
Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done t...
RarityUncommon
Hit Points170 HP
Ability
Quaking Zone As long as this Pokémon is in the Active Spot, your opponent’s Active Pokémon’s attacks cost C more.
...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '