Typenull / Normal Spell
AttributeSPELL
Card TextIf your LP are lower than your opponent's and your opponent controls a monster with the highest ATK on the field (even if i...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF500 / 500
Card TextDuring your Main Phase: You can activate this effect; Special Summon 2 "Slime Tokens" (A...
Typenull / Continuous Spell
AttributeSPELL
Card TextTribute Summoned monsters you control cannot be targeted by, or destroyed by, card effects. You cannot Special Summon m...
Typenull / Continuous Trap
AttributeTRAP
Card TextSpecial Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is als...
Typenull / Field Spell
AttributeSPELL
Card TextAll face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card ...
Typenull / Normal Spell
AttributeSPELL
Card TextDeclare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can ...
Typenull / Normal Spell
AttributeSPELL
Card TextSpecial Summon 1 "Security Token" (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 "O...
Typenull / Normal Spell
AttributeSPELL
Card TextLook at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summo...
TypeWyrm / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF1500 / 2500
Card TextIf you control no Effect Monsters: You can Special Summon this card from your hand. If ...
Typenull / Normal Spell
AttributeSPELL
Card TextAfter this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd ...
TypeCyberse / Effect Monster
AttributeWIND
Level / Rank4
ATK / DEF1800 / 1000
Card TextIf this card is Normal or Special Summoned: You can halve this card's ATK, and if yo...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF500 / 2000
Card TextYou can Tribute any number of DARK monsters; Special Summon this card from your hand, a...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1700
Card TextYou can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Trib...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1600 / 500
Card TextIf this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gain...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '