Typenull / Continuous Spell
AttributeSPELL
Card TextYou can only control 1 "War Rock Ordeal". When this card is activated: Place 3 counters on it. When your "War Rock" mon...
TypeWarrior / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1900 / 1900
Card TextIf an EARTH Warrior monster is Normal Summoned to your field: You can Special Summo...
TypeWarrior / Effect Monster
AttributeEARTH
Level / Rank6
ATK / DEF2200 / 2200
Card TextGains 100 ATK for each monster your opponent controls. During a Battle Phase in whi...
Typenull / Normal Trap
AttributeTRAP
Card TextDuring the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as...
TypeDragon / Ritual / Effect Monster
AttributeWIND
Level / Rank9
ATK / DEF2800 / 2800
Card TextYou can Ritual Summon this card with "Breath of Acclamation". When an oppone...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1000 / 1000
Card TextYou can discard 1 card; Special Summon 1 Level 3 Normal Monster from your hand or Dec...
Typenull / Continuous Trap
AttributeTRAP
Card TextDuring your turn, negate the effects of all face-up monsters your opponent controls. During your opponent's turn, negate ...
Typenull / Normal Spell
AttributeSPELL
Card TextSend 1 monster your opponent controls that was Special Summoned from the Extra Deck to the GY, then your opponent gains LP ...
Typenull / Normal Trap
AttributeTRAP
Card TextDuring your opponent's Main Phase: You can discard 1 card; immediately after this effect resolves, Pendulum Summon a Pendulum...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as Fusion Material, a...
Typenull / Continuous Spell
AttributeSPELL
Card TextWhen an attack is declared involving your Warrior monster: You can Special Summon 1 Level 4 or lower Warrior monster fr...
Typenull / Normal Spell
AttributeSPELL
Card TextThis card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whos...
TypeDragon / Xyz / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF500 / 500
Card Text2+ Level 3 monsters
Gains 500 ATK/DEF for each card in your hand. You can only us...
TypeMachine / Link / Effect Monster
AttributeLIGHT
ATK / DEF1000
Card Text3 non-Link Monsters
Gains ATK equal to the combined original Levels/Ranks of monsters used for it...
Typenull / Normal Trap
AttributeTRAP
Card TextTribute 1 Machine monster, then target 1 card on the field for every 1000 original ATK of the Tributed monster; destroy those...
Typenull / Normal Trap
AttributeTRAP
Card TextDuring the Battle Phase: Declare a whole number from 1 to 6; choose 1 Effect Monster your opponent controls. Multiply the Eff...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '