TypePsychic / Pendulum / Effect Monster
AttributeFIRE
Level / Rank7
ATK / DEF2000 / 2500
Card Text
Pendulum Effect:
Once per turn: You can target 1 other face-up card you ...
TypeSpellcaster / Effect Monster
AttributeWIND
Level / Rank3
ATK / DEF1200 / 1200
Card TextIf all monsters you control are "Windwitch" monsters (min. 1): You can Special S...
TypeFiend / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1700
Card TextIf this card is in your hand: You can discard up to 2 monsters, except "Fabled Marcosia", bu...
TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF2200 / 2000
Card TextEach of your opponent's monsters in the same column as one of your "S-Force" mon...
TypeSpellcaster / Tuner / Effect Monster
AttributeWIND
Level / Rank5
ATK / DEF1800 / 1800
Card TextIf you control no monsters, or all monsters you control are "Windwitch" ...
TypeCyberse / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1800 / 1000
Card TextYour opponent cannot target any of their monsters in the same column as one of your...
TypeBeast / Tuner / Effect Monster
AttributeLIGHT
Level / Rank2
ATK / DEF1000 / 600
Card TextIf this card is in your GY: You can discard 1 "Fabled" monster, and if you do,...
TypePsychic / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1000 / 1500
Card TextEach of your opponent's monsters in the same column as one of your "S-Force" monster...
TypeWarrior / Effect Monster
AttributeDARK
Level / Rank2
ATK / DEF800 / 1000
Card TextEach of your opponent's monsters in the same column as one of your "S-Force" monsters...
TypePsychic / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF2000 / 1400
Card TextEach of your opponent's monsters in the same column as one of your "S-Force" monste...
TypeMachine / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF500 / 2500
Card TextIf this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster ...
TypeMachine / Effect Monster
AttributeFIRE
Level / Rank4
ATK / DEF1800 / 800
Card TextIf this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold G...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank10
ATK / DEF3000 / 2000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can ...
TypeMachine / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF1500 / 2800
Card TextIf this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster...
TypeDragon / Effect Monster
AttributeWIND
Level / Rank10
ATK / DEF3000 / 2000
Card TextIf this card was Special Summoned by the effect of an "Armed Dragon" monster, it gai...
Typenull / Field Spell
AttributeSPELL
Card TextWhen this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. At the start of the Battle Phase,...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF800 / 1800
Card TextIf this card is Normal or Special Summoned: You can activate 1 of these effects;...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '