Typenull / Normal Token
Card TextThis card can be used as a "Crystal Beast Token".
•If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
TypeAqua / Effect Monster
AttributeWATER
Level / Rank3
ATK / DEF600 / 2000
Card TextOnce per turn: You can target 1 monster you control that attacked this turn; change tha...
Typenull / Normal Spell
AttributeSPELL
Card TextSpecial Summon 1 "Crystal Beast" monster from your Deck. You must have 2 or more "Crystal Beast" cards in your Spell & ...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 1 "Crystal Beast" Monster Card you control; destroy it, then Special Summon 1 "Crystal Beast Token" with the destroy...
TypeMachine / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800 / 800
Card TextIf this card is added to your hand, except by drawing it: You can Special Summon it, ...
Typenull / Normal Spell
AttributeSPELL
Card TextSpecial Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000), then if you control an Insect monster with 30...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 Level 8 or higher Fusion Monster you control; destroy all monsters your opponent controls with an equal or higher AT...
TypeInsect / Fusion / Effect Monster
AttributeEARTH
Level / Rank11
ATK / DEF4000 / 4000
Card Text4 Insect monsters
After this card is Fusion Summoned, it is unaffected by ...
TypeSpellcaster / Tuner / Effect Monster
AttributeWIND
Level / Rank5
ATK / DEF1800 / 1800
Card TextIf you control no monsters, or all monsters you control are "Windwitch" ...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as Fusion Material, a...
Typenull / Normal Trap
AttributeTRAP
Card TextThe activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Slifer the ...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 1 "Windwitch" monster you control; Special Summon 1 "Windwitch" monster with a different name from your Deck in Defe...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen your opponent activates a Spell/Trap Card while you control a "Magikey" Ritual Monster or a "Magikey" monster Special S...
Typenull / Continuous Trap
AttributeTRAP
Card TextOnce per turn, at the start of the Damage Step, if your monster battles an opponent's monster in the same column: You can...
TypeBeast / Link / Effect Monster
AttributeFIRE
ATK / DEF1700
Card Text2 "Tri-Brigade" monsters
You can discard 2 cards, then target 1 of your banished Level 4 or lower Be...
Typenull / Ritual Spell
AttributeSPELL
Card TextThis card can be used to Ritual Summon any Ritual Monster from your Deck. You must also Tribute Normal Monsters from your h...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '