RarityCommon
Hit Points30 HP
Ability
Adaptive Evolution This Pokemon can be evolved on your first turn and on the turn it comes into play.
Colorless,Grass...
RarityCommon
Hit Points60 HP
Colorless
Linear Attack
This attack does 20 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for...
RarityUncommon
Hit Points170 HP
Fighting
Voracious Bite: (50) Flip a coin until you get tails. For each heads, discard an Energy attached to your opponent’s...
RarityRare
Hit Points170 HP
Ability
Energy Carnival Once during your turn, you may attach a Basic Energy card from your hand to 1 of your Pokémon.
Colorle...
RarityRare
Hit Points130 HP
Ability
Charge Up Once during your turn, you may search your deck for a basic [L] Energy and attach it to this Pokemon. Then, shuffle...
RarityUncommon
Hit Points120 HP
Colorless,Colorless
Ram (50)
Colorless,Colorless,Colorless
Leg Stamp (130) Flip a coin. If tails, during your next turn,...
RarityRare
Hit Points160 HP
Colorless
Trick Cloak (40) You may put an Energy attached to your opponent’s Active Pokémon into their hand.
Colorless,Grass
...
RarityUncommon
Hit Points130 HP
Fighting
Vengeful Knuckles (30+) If any of your [F] Pokémon were Knocked Out by damage from an attack from your opponent’s P...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '