RarityDouble Rare
Hit Points280 HP
Colorless,Colorless,Colorless
Sand Tomb (160) During your opponent's next turn, the Defending Pokemon can't retreat.
...
RarityRare
Hit Points150 HP
Darkness
Dyna-Blast (10+) If your opponent's Active Pokemon is a Pokemon ex, this attack does 80 more damage.
Fire,Darkness,...
RarityUncommon
Hit Points140 HP
Fighting
Tantrum (130) This Pokemon is now Confused.
Fighting,Colorless
Destined Fight Both Active Pokemon are Knocked...
RarityCommon
Hit Points150 HP
Fighting
Knock Flat (40) This attack's damage isn't affected by any effects on your opponent's Active Pokemon.
Fighting,Co...
RarityDouble Rare
Hit Points310 HP
Fighting
Reversing Storm (130) You may switch this Pokemon with 1 of your Benched Pokemon.
Water,Fighting,Metal
Sonic...
RarityCommon
Hit Points140 HP
Fighting
Chop (40)
Fighting,Fighting,Colorless
Raging Tentacles (130) If this Pokemon has any damage counters on it, this...
RarityRare
Hit Points130 HP
Fighting
Fist of Focus (30) Attach an Energy card from your discard pile to this Pokemon.
Fighting,Colorless,Colorless,Color...
RarityCommon
Hit Points110 HP
Fighting
Sweep the Leg (30) Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Fighting,Colorle...
RarityUncommon
Hit Points130 HP
Fighting,Colorless
Smash Kick (40)
Fighting,Colorless,Colorless
Blocking Stomp (90) If the Defending Pokemon is a Basic...
RarityUncommon
Hit Points110 HP
Fighting,Colorless
Coordinated Throwing (20x) This attack does 20 damage for each of your Basic Pokemon in play.
Wea...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '