RarityUncommon
Hit Points140 HP
Colorless,Colorless
Combustion (50)
Fire,Fire,Colorless
Crimson Blaster Discard all Fire Energy from this Pokemon, and...
RarityCommon
Hit Points130 HP
Colorless,Colorless
Ready to Ram (40) During your opponent's next turn, if this Pokemon is damaged by an attack (even if it i...
RarityUncommon
Hit Points130 HP
Colorless,Colorless
Drag Off Switch in 1 of your opponent's Benched Pokemon to the Active Spot. This attack does 40 damage...
RarityUncommon
Hit Points90 HP
Colorless,Colorless
Perplexing Transfer Move all damage counters from 1 of your Benched Ancient Pokemon to your opponent's ...
RarityCommon
Hit Points70 HP
Colorless,Colorless
Lick Whip This attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistanc...
RarityUncommon
Hit Points120 HP
Colorless,Colorless
Glide (50)
Lightning,Lightning,Colorless
Storm Bolt (160) Move all Energy from this Pokemon to your...
RarityUncommon
Hit Points130 HP
Colorless,Colorless
Unrelenting Onslaught (30+) If 1 of your other Ancient Pokemon used an attack during your last turn, th...
RarityUncommon
Hit Points130 HP
Colorless,Colorless
Upthrusting Horns (30) You may put 2 Energy attached to your opponent's Active Stage 2 Pokemon into the...
RarityRare
Hit Points110 HP
Colorless,Colorless
Perplex (20) Your opponent's Active Pokemon is now Confused.
Psychic,Colorless,Colorless
Mental Crush (9...
RarityDouble Rare
Hit Points230 HP
Colorless,Colorless,Colorless
Ice Age (90) If your opponent's Active Pokemon is a Dragon Pokemon, it is now Paralyzed.
...
RarityUltra Rare
Hit Points210 HP
Colorless,Colorless,Colorless
Break Through (130) This attack also does 30 damage to 1 of your opponent's Benched Pokemon...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '