TypeDinosaur / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800 / 500
Card TextIf this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster fro...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1700 / 500
Card TextThis card cannot be used as a Synchro Material Monster, except for the Synchro Summon ...
TypeFairy / Effect Xyz Monster
AttributeFIRE
Level / Rank9
ATK / DEF2500 / 2500
Card Text2+ Level 9 monsters
You can only control 1 "Laevatein, Generaider Boss of Shadows"...
TypeFiend / Effect Pendulum Monster
AttributeDARK
Level / Rank8
ATK / DEF2000 / 2000
Card Text
Pendulum Effect
Once per turn, if you Pendulum Summon a "D/D/D" monster(s): ...
TypeMachine / Effect Link Monster
AttributeEARTH
ATK / DEF500
Card Text1 non-Link Machine monster with 1000 or less original ATKIf this card is Link Summoned: You can send...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you have no monsters in your GY, you can activate this card from your hand. When your opponent activates a monster effect ...
Typenull / Field Spell
AttributeSPELL
Card Text
"Yummy" monsters you control gain 500 ATK for each LIGHT Beast monster on the field. You can only use each of the following effects of "Yummyusme...
TypePsychic / Effect Monster
AttributeWATER
Level / Rank3
ATK / DEF1200 / 2000
Card TextWhen this card is Normal or Special Summoned: You can add 1 "Super Quant" card from...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1700 / 500
Card TextThis card cannot be used as a Synchro Material Monster, except for the Synchro Summon ...
TypePsychic / Effect Tuner monster
AttributeDARK
Level / Rank1
ATK / DEF400 / 300
Card TextIf this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate...
TypePyro / Effect Xyz Monster
AttributeFIRE
Level / Rank8
ATK / DEF3000 / 2000
Card Text2+ Level 8 monstersIf this card is Xyz Summoned: You can destroy all other monsters...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '