Typenull / null
Level / Rank1
Card TextDuring your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your...
Typenull / null
Level / Rank6
Card Text1 Tuner + 1+ non-Tuner monstersOnce per turn: You can banish 1 Plant monster from your GY, then target 1 face-up monster your oppone...
Typenull / null
Level / Rank3
Card TextIf you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. ...
Typenull / null
Level / Rank5
Card Text"Junk Synchron" + 1+ non-Tuner monstersIf this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower...
Typenull / null
Level / Rank10
Card Text1 Tuner Synchro Monster + "Stardust Dragon"Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also...
Typenull / null
Level / Rank3
Card TextIf this card is Normal or Special Summoned: You can add 1 card that mentions "Black Rose Dragon" from your Deck to your hand, except...
Typenull / null
Level / Rank4
Card TextWhen this card on the field is destroyed and sent to the GY: You can target 1 "Black Rose Dragon" or 1 Plant monster in your GY; Spe...
Typenull / null
Level / Rank4
Card TextIf you control no cards (Quick Effect): You can discard this card; apply these effects this turn.• Each time your opponent Special S...
Typenull / null
Card TextIf a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster...
Typenull / null
Level / Rank4
Card TextIf this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, als...
Typenull / null
Level / Rank1
Card TextFor a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. You can only use each of the following effects of "Sc...
Typenull / null
Level / Rank2
Card TextMonsters you control that mention "Junk Warrior", or are a Synchro Monster with "Warrior" in their original name, gain 900 ATK durin...
Typenull / null
Level / Rank4
Card TextWhen this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". ...
Typenull / null
Level / Rank4
Card TextIf you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your ha...
Typenull / null
Level / Rank5
Card Text1 Tuner + 1+ non-Tuner monstersYou can target 1 card in the Field Zone; destroy it, then Special Summon to its controller's field, 1...
Typenull / null
Card TextSpecial Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Ro...
Typenull / null
Level / Rank3
Card TextDuring either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use th...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '