TypeMachine / Fusion / Pendulum / Effect Monster
AttributeLIGHT
Level / Rank12
ATK / DEF3500 / 3000
Card Text
Pendulum Effect
During your Main Phase: You can return this c...
TypeMachine / Xyz / Effect Monster
AttributeLIGHT
ATK / DEF3000 / 3000
Card Text2 Level 12 monstersOnce per turn, if an Xyz Monster battled this turn, you can also Xyz Sum...
TypeMachine / Link / Effect Monster
AttributeWATER
ATK / DEF1500
Card Text2+ monsters, including a TunerIf this card is Link Summoned: You can Special Summon 1 Tuner from ...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF2000 / 2000
Card TextYou can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Spe...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextEach player can Special Summon 1 DARK Spellcaster monster from their hand or Deck (but neither player can activate thei...
TypeSpellcaster / Pendulum / Effect Monster
AttributeDARK
Level / Rank5
ATK / DEF1200 / 2400
Card Text
Pendulum Effect
When a Spell Card or effect activated by your oppone...
Typenull / Normal Spell
AttributeSPELL
Card TextSpecial Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO N...
TypeFiend / Ritual / Effect Monster
AttributeDARK
Level / Rank10
ATK / DEF3000 / 2900
Card TextYou can Ritual Summon this card with an "End of the World" card. This card's...
TypeSpellcaster / Pendulum / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF2500 / 2000
Card Text
Pendulum Effect
During your Main Phase: You can destroy this card, a...
TypeCyberse / Link / Effect Monster
AttributeDARK
ATK / DEF800
Card Text2 monsters with the same TypeIf this card is Link Summoned, or a monster(s) is Special Summoned to ...
TypeFiend / Link / Effect Monster
AttributeDARK
ATK / DEF2800
Card Text2+ monsters, including a Fiend monsterDuring the Main Phase (Quick Effect): You can discard 1 card, ...
TypeReptile / Link / Effect Monster
AttributeDARK
ATK / DEF100
Card Text2+ Effect MonstersYou cannot Summon/Set monsters to a zone(s) this card points to. Monsters this ca...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '