TypeMachine / Effect Link Monster
AttributeLIGHT
ATK / DEF1600
Card Text2 Machine monsters
Cannot be used as Link Material the turn it is Link Summoned. During your Main P...
TypePyro / Effect Xyz Monster
AttributeFIRE
Level / Rank8
ATK / DEF3000 / 2000
Card Text2+ Level 8 monstersIf this card is Xyz Summoned: You can destroy all other monsters...
Typenull / Normal Spell
AttributeSPELL
Card TextReveal 1 monster in your hand; Special Summon 1 "Vanquish Soul" monster with the same Attribute, but a different name, from...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materi...
TypePsychic / Effect Tuner monster
AttributeDARK
Level / Rank1
ATK / DEF400 / 300
Card TextIf this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF1500 / 2500
Card TextDuring the Main Phase (Quick Effect): You can send this card from your hand or field t...
Typenull / Continuous Spell
AttributeSPELL
Card TextDuring your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your ha...
TypeBeast / Effect Monster
AttributeFIRE
Level / Rank8
ATK / DEF2400 / 200
Card TextDuring the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 o...
TypeFairy / Effect Xyz Monster
AttributeFIRE
Level / Rank9
ATK / DEF2500 / 2500
Card Text2+ Level 9 monsters
You can only control 1 "Laevatein, Generaider Boss of Shadows"...
TypeReptile / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF500 / 600
Card TextIf this card is sent to the GY by a card effect: You can Special Summon this card, bu...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextReveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that ...
TypeCyberse / Effect Link Monster
AttributeDARK
ATK / DEF300
Card Text1 Level 4 or lower Cyberse monsterWhen your opponent activates a Trap Card (Quick Effect): You can Tr...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '