TypeThunder / Effect Monster
AttributeDARK
Level / Rank2
ATK / DEF1300 / 700
Card TextIf you control a Level/Rank 2 monster, you can Special Summon this card (from your ha...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you have no monsters in your GY, you can activate this card from your hand. When your opponent activates a monster effect ...
TypeWyrm / Effect Monster
AttributeEARTH
Level / Rank11
ATK / DEF5000 / 5000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shu...
TypeMachine / Effect Link Monster
AttributeLIGHT
ATK / DEF1600
Card Text2 Machine monsters
Cannot be used as Link Material the turn it is Link Summoned. During your Main P...
TypeThunder / Effect Monster
AttributeDARK
Level / Rank2
ATK / DEF1100 / 1000
Card TextIf you control a Level/Rank 2 monster, you can Special Summon this card (from your h...
TypePsychic / Effect Tuner monster
AttributeLIGHT
Level / Rank2
ATK / DEF1000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot...
TypePsychic / Effect Monster
AttributeWIND
Level / Rank7
ATK / DEF2500 / 2100
Card TextIf you control no monsters, you can Special Summon this card (from your hand). You c...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextSpecial Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this tur...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as material. You can ...
Typenull / Normal Spell
AttributeSPELL
Card TextSpecial Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you c...
TypeWarrior / Effect Monster
AttributeFIRE
Level / Rank5
ATK / DEF2000 / 800
Card TextIf you control no monsters, you can Special Summon this card (from your hand). You ca...
TypePsychic / Effect Monster
AttributeWIND
Level / Rank7
ATK / DEF2500 / 2100
Card TextIf you control no monsters, you can Special Summon this card (from your hand). You c...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 Dragon-Type monster you control; banish that target, and if you do, Special Summon 1 Dragon-Type monster from your h...
Typenull / Normal Spell
AttributeSPELL
Card TextSpecial Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you c...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '