TypeDinosaur / Xyz / Effect Monster
AttributeFIRE
ATK / DEF2500 / 1000
Card Text2 Level 5 monstersOnce per turn: You can detach 1 Xyz Material from this card, then target ...
TypeBeast / Link / Effect Monster
AttributeLIGHT
ATK / DEF600
Card Text1 Level 4 or lower LIGHT Beast monsterIf this card is Special Summoned: You can place 1 "Yummy" Fiel...
Typenull / Field Spell
AttributeSPELL
Card Text"Yummy" monsters you control gain 500 ATK for each LIGHT Beast monster on the field. You can only use each of the following ...
TypePsychic / Link / Effect Monster
AttributeDARK
ATK / DEF1000
Card Text1 non-Link Monster in an Extra Monster ZoneCannot be used as Link Material the turn it is Link Sum...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
Typenull / Normal Spell
AttributeSPELL
Card TextIf you control a Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, tak...
Typenull / Normal Spell
AttributeSPELL
Card TextAdd 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" ...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1200 / 1800
Card TextWhen this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to yo...
TypeFairy / Xyz / Effect Monster
AttributeLIGHT
ATK / DEF2100 / 2100
Card Text2+ Level 5 monstersOnce per turn, during your Main Phase 1: You can detach 2 materials from t...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank10
ATK / DEF2700 / 1500
Card TextYou can Tribute Summon this card by Tributing 1 monster. This card is unaffected by ...
Typenull / Continuous Trap
AttributeTRAP
Card TextMonsters your opponent controls lose 200 ATK for each LIGHT Beast monster in your field and GY. Once per Chain, if you Sy...
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF2000
Card TextIf you control a monster with 2000 or more ATK, you can Special Summon this card (from you...
Typenull / Normal Spell
AttributeSPELL
Card TextAt the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '