Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 Attack Position monster on the field; return it to the hand/Extra Deck, then you can place 1 "Dracotail" card from y...
Typenull / Normal Spell
AttributeSPELL
Card TextReveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, ...
TypeFairy / Xyz / Effect Monster
AttributeLIGHT
ATK / DEF2400 / 2100
Card Text2 Level 5 monstersOnce per turn (Quick Effect): You can activate 1 of these effects.• When a ...
TypeDragon / Effect Monster
AttributeWIND
Level / Rank7
ATK / DEF2700 / 1700
Card TextIf this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracot...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 Beast monster you control and 1 monster your opponent controls; destroy the first target, and if you do, shuffle the...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank3
ATK / DEF500 / 1100
Card TextThis card in your hand, field, or GY can be used as a substitute for any 1 Fusion Mater...
TypeBeast / Effect Monster
AttributeLIGHT
Level / Rank1
ATK / DEF600 / 1200
Card TextIf you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon t...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 Attack Position monster on the field; return it to the hand/Extra Deck, then you can place 1 "Dracotail" card from y...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 face-up Spell on the field; negate its effects (until the end of this turn), then you can place 1 "Dracotail" card f...
TypeBeast / Effect Monster
AttributeLIGHT
Level / Rank1
ATK / DEF0 / 1600
Card TextIf you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon thi...
TypeBeast-Warrior / Effect Monster
AttributeEARTH
Level / Rank5
ATK / DEF2300 / 200
Card TextAn Xyz Monster that has this card as material gains this effect.• Your opponen...
TypeFairy / Xyz / Effect Monster
AttributeLIGHT
ATK / DEF2400 / 2100
Card Text2 Level 5 monstersOnce per turn (Quick Effect): You can activate 1 of these effects.• When a ...
TypeBeast / Spirit / Effect Monster
AttributeDARK
Level / Rank1
ATK / DEF400 / 200
Card TextCannot be Special Summoned. When this card is Normal Summoned or flipped face-u...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 "Dracotail" monster from your Extra Deck, using monsters from your hand, Deck, or field, also for the rest ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '