TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1100 / 1900
Card TextDuring your Main Phase: You can return this face-up card from the field to the hand. ...
Typenull / Continuous Trap
AttributeTRAP
Card TextFace-up Continuous Trap Cards cannot be destroyed, except "Imperial Custom". You can only control 1 "Imperial Custom".
TypeMachine / Effect Monster
AttributeDARK
Level / Rank1
ATK / DEF2500 / 2500
Card TextCannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and canno...
TypeFiend / Effect Pendulum Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1200 / 2100
Card Text
Pendulum Effect
Each time you take effect damage while you control a Fairy ...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1600 / 1200
Card TextIf this card is sent to the GY: You can target 1 "Performage" monster in your G...
TypeFairy / Effect Pendulum Monster
AttributeDARK
Level / Rank4
ATK / DEF1200 / 2100
Card Text
Pendulum Effect
Each time you gain LP while you control a Fiend Monster Card...
Typenull / Continuous Spell
AttributeSPELL
Card TextOnce per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to r...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank11
ATK / DEF3000 / 2500
Card TextCannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by b...
TypePlant / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1800 / 100
Card TextCannot be destroyed by battle while you control another monster. Neither player can ta...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF3000 / 1500
Card TextYou can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s)...
Typenull / Continuous Trap
AttributeTRAP
Card TextDuring the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '