TypeSpellcaster / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF800 / 1600
Card TextWhile this card is face-up on the field, it cannot be Tributed. If this card is N...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summ...
Typenull / Field Spell
AttributeSPELL
Card TextCannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of ...
Typenull / Normal Spell
AttributeSPELL
Card TextApply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect.
• Ga...
Typenull / Normal Trap
AttributeTRAP
Card TextDuring the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as...
TypeFairy / Effect Link Monster
AttributeDARK
ATK / DEF2500
Card Text1 Effect Monster
Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextPlace 1 "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap. If a "Cen...
Typenull / Normal Spell
AttributeSPELL
Card TextApply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect.
• Ga...
Typenull / Normal Trap
AttributeTRAP
Card TextApply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control.
• Fairy: You can dr...
Typenull / Normal Trap
AttributeTRAP
Card TextApply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control...
TypeZombie / Effect Tuner Monster
AttributeWATER
Level / Rank3
ATK / DEF0 / 1800
Card TextDuring either turn, except the End Phase (Quick Effect): You can discard this car...
TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF2800 / 2300
Card TextIf you have exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon t...
TypeFiend / Effect Link Monster
AttributeLIGHT
ATK / DEF2500
Card Text1 Effect Monster
Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monste...
TypeFairy / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1100 / 1900
Card TextOnce per turn, during your Main Phase: You can return this face-up card to the hand. D...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '