Typenull / Normal Trap
AttributeTRAP
Card TextSpecial Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but ...
Typenull / Normal Trap
AttributeTRAP
Card TextSpecial Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but ...
Typenull / Normal Spell
AttributeSPELL
Card TextSend 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to ...
Typenull / Normal Spell
AttributeSPELL
Card TextIf you control no face-up cards: Activate 1 of these effects;
• Destroy all Attack Position monsters your opponent control...
Typenull / Normal Trap
AttributeTRAP
Card TextSpecial Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but ...
TypeMachine / Xyz / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF2600 / 2100
Card Text2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Ev...
Typenull / Normal Spell
AttributeSPELL
Card TextSend 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to ...
TypeMachine / Effect Xyz Monster
AttributeDARK
Level / Rank8
ATK / DEF2600 / 2100
Card Text2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Even...
TypeMachine / Effect Xyz Monster
AttributeDARK
Level / Rank8
ATK / DEF2600 / 2100
Card Text2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Even...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1500 / 1500
Card TextCannot be destroyed by battle with a monster Special Summoned from the Extra De...
Typenull / Normal Spell
AttributeSPELL
Card TextSend 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from ...
Typenull / Normal Spell
AttributeSPELL
Card TextSend 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from ...
TypePsychic / Effect Xyz Monster
AttributeDARK
Level / Rank4
ATK / DEF2400 / 2000
Card Text2 Level 4 monsters
Once per turn, during the Standby Phase: You can attach the t...
TypePsychic / Effect Xyz Monster
AttributeDARK
Level / Rank4
ATK / DEF2400 / 2000
Card Text2 Level 4 monsters
Once per turn, during the Standby Phase: You can attach the t...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '