Typenull / Continuous Trap
AttributeTRAP
Card TextActivate by discarding 1 card, then target up to 2 monsters in your GY; Special Summon them. When any of those monsters l...
TypeWarrior / Pendulum / Effect Monster
AttributeLIGHT
Level / Rank1
ATK / DEF100 / 100
Card TextWhen you draw this card: You can reveal it; during your Main Phase this tu...
Typenull / Normal Spell
AttributeSPELL
Card TextBanish 5 face-up Pendulum Monsters from your Extra Deck; place 1 Pendulum Monster from your Deck or face-up Extra Deck in y...
Typenull / Normal Trap
AttributeTRAP
Card TextIf a monster you control is destroyed by your opponent's attack or card effect: Place face-up in your Field Zone, 1 Field Spe...
Typenull / Normal Trap
AttributeTRAP
Card TextDuring damage calculation, if your "Number" Xyz Monster that has a number between "101" and "107" in its name, or your Xyz Mo...
Typenull / Normal Trap
AttributeTRAP
Card TextTribute all Xyz Monsters you control, then target 1 of your banished Xyz Monsters; Special Summon it, then you can attach you...
TypeDinosaur / Effect Monster
AttributeEARTH
Level / Rank6
ATK / DEF1600 / 1200
Card TextIf you control no monsters, you can Special Summon this card (from your hand). You...
TypeWarrior / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF2500 / 2100
Card TextIf a card(s) on the field is destroyed by card effect, and "Visas Starfrost" is on t...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank10
ATK / DEF2700 / 1500
Card TextYou can Tribute Summon this card by Tributing 1 monster. This card is unaffected by ...
TypeBeast / Effect Monster
AttributeWIND
Level / Rank4
ATK / DEF1500 / 400
Card TextWhen exactly 1 monster you control (and no other monsters) leaves the field by an oppon...
TypeRock / Flip / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF700 / 800
Card TextFLIP: Apply these effects in sequence.• Excavate any number of cards from the top...
TypeSea Serpent / Effect Monster
AttributeWATER
Level / Rank2
ATK / DEF300 / 2100
Card TextCannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tribu...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget any number of Level 7 or 8 Dragon Synchro Monsters in your GY; Special Summon them in Defense Position, but their Le...
Typenull / Field Spell
AttributeSPELL
Card TextEach time a monster is Synchro Summoned, place 2 Signal Counters on this card. If this card in its owner's control is destro...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '