TypeCyberse / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF100 / 2000
Card TextIf this card is sent to the GY as Link Material for the Link Summon of a Cyberse mons...
TypeDinosaur / Effect Monster
AttributeEARTH
Level / Rank6
ATK / DEF2200
Card TextIf you control a "Dinowrestler" monster, you can Normal Summon this card without Tributin...
TypeMachine / Effect Monster
AttributeEARTH
Level / Rank12
ATK / DEF4500 / 4500
Card TextCannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activat...
TypeBeast-Warrior / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1600 / 800
Card TextYou can Tribute this card; Special Summon 1 monster from your hand or Deck tha...
TypeWarrior / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1600 / 800
Card TextIf this card is Special Summoned by the effect of a "HERO" monster: You can make each...
TypeDinosaur / Effect Monster
AttributeEARTH
Level / Rank5
ATK / DEF1600
Card TextDuring damage calculation, when your "Dinowrestler" monster battles a monster with an equ...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank1
Card TextWhen a monster(s) on the field is destroyed by card effect (except during the Damage Step): You can Specia...
TypeDinosaur / Tuner / Effect Monster
AttributeEARTH
Level / Rank2
ATK / DEF100 / 800
Card TextIf you control no monsters, you can Special Summon this card (from your hand...
TypeCyberse / Effect Monster
AttributeFIRE
Level / Rank3
ATK / DEF1600 / 200
Card TextIf a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is ...
TypeCyberse / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF100 / 2000
Card TextIf a face-up Field Spell is in any Field Zone: You can Special Summon this card from...
Typenull / Normal Trap
AttributeTRAP
Card TextIf a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During e...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials...
Typenull / Normal Trap
AttributeTRAP
Card TextApply these effects, in sequence, depending on the number of "Ice Barrier" Synchro Monsters you control with different names;...
Typenull / Normal Trap
AttributeTRAP
Card TextAt the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards fro...
Typenull / Continuous Trap
AttributeTRAP
Card TextOnce per turn, if a Fusion Monster is Fusion Summoned: You can target 1 "Metalfoes" monster in your Graveyard with a lowe...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their Graveyard. ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '