TypeWarrior / Tuner / Effect Monster
AttributeWIND
Level / Rank1
ATK / DEF200 / 1800
Card TextIf this card is destroyed by battle or card effect: You can Special Summon 1 ...
TypeWinged Beast / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1600 / 1000
Card TextIf this card is in your GY: You can return 1 face-up card you control to the ha...
Typenull / Continuous Spell
AttributeSPELL
Card TextActivate this card only if both players control a monster that was Special Summoned from the Extra Deck. Negate the eff...
TypeSpellcaster / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1400 / 1200
Card TextIf this card in your possession is destroyed by an opponent's card and sent to ...
Typenull / Tuner / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1700 / 1100
Card TextThis card cannot be Normal Summoned/Set. Must first be Special Summoned (from ...
TypeZombie / Effect Monster
AttributeDARK
Level / Rank1
ATK / DEF300 / 200
Card TextThis card's name becomes "Skull Servant" while in the GY. You can discard this card, th...
TypePlant / Effect Monster
AttributeEARTH
Level / Rank6
ATK / DEF2400 / 1200
Card TextThis card is treated as a Normal Monster while face-up on the field or in the GY. Whi...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank8
ATK / DEF3000
Card TextCannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing ...
Typenull / Continuous Trap
AttributeTRAP
Card TextIf a Zombie Synchro Monster(s) is Special Summoned, except from the Extra Deck, even during the Damage Step: You can appl...
Typenull / Continuous Spell
AttributeSPELL
Card TextYou take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects ...
TypePlant / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1200 / 1600
Card TextUnaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "H...
Typenull / Normal Trap
AttributeTRAP
Card TextDistribute a number of Cubic Counters on face-up monsters your opponent controls, up to the number of "Cubic" monsters you co...
Typenull / Normal Spell
AttributeSPELL
Card TextEach player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their D...
Typenull / Normal Spell
AttributeSPELL
Card TextBanish 2 "Malefic" cards from your GY; add 2 "Malefic" cards from your Deck to your hand, except "Malefic Selector", with d...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '