Typenull / Field Spell
AttributeSPELL
Card TextOnce per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to it...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, a...
Typenull / Normal Spell
AttributeSPELL
Card TextTo activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the ...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negat...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextDiscard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Materia...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextAt the start of the Battle Phase: For the rest of this turn after this card resolves, Spell/Trap Cards, and their effec...
TypeWarior / Link / Effect Monster
AttributeDARK
ATK / DEF2100
Card Text2+ DARK monsters
During your Main Phase: You can send 1 "The Phantom Knights" monster from your Dec...
TypeMachine / Link / Effect Monster
AttributeFIRE
ATK / DEF1500
Card Text1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Strik...
TypeBeast-Warrior / Xyz / Effect Monster
AttributeEARTH
Level / Rank4
Card Text2 or more Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by usi...
TypeBeast-Warrior / Xyz / Effect Monster
AttributeEARTH
Level / Rank4
Card Text4 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zood...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '