TypeFish / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF1600 / 1200
Card TextCannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 "Number" Xyz Monster you control, except a "Number C" monster; Special Summon from your Extra Deck, 1 "Number ...
TypeDragon / Xyz / Effect Monster
AttributeWATER
Level / Rank3
ATK / DEF0 / 2000
Card Text2 Level 3 monsters
Once per turn, if this card has material: You can target 1 "Nu...
TypeFish / Effect Monster
AttributeWATER
Level / Rank7
ATK / DEF2550 / 2350
Card TextIf "Umi" is on the field: You can activate this effect; your WATER monsters can attack...
TypeCyberse / Effect Monster
AttributeWATER
Level / Rank5
ATK / DEF500 / 2500
Card TextYou can target 1 "Marincess" card you control; Special Summon this card from your ha...
TypeCyberse / Effect Monster
AttributeWATER
Level / Rank3
ATK / DEF1400 / 1000
Card TextYou can Special Summon this card (from your hand) to your zone a "Marincess" Link M...
TypeCyberse / Link / Effect Monster
AttributeWATER
ATK / DEF2500
Card Text2+ WATER monsters
You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; ...
TypeCyberse / Link / Effect Monster
AttributeWATER
Card Text2 WATER monsters
Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. Du...
TypeCyberse / Effect Monster
AttributeWATER
ATK / DEF500
Card Text2+ "Marincess" monsters
You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap fr...
Typenull / Normal Trap
AttributeTRAP
Card TextWhen a monster declares an attack: Negate the attack, and if you do, Special Summon 1 "Marincess Crystal Heart" from your Ext...
TypeCyberse / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF1500 / 1200
Card TextIf this card is Normal or Special Summoned: You can send 1 "Marincess" monster from...
TypeSea Serpent / Effect Monster
AttributeWATER
Level / Rank7
ATK / DEF2600 / 1500
Card TextYou can send 1 face-up "Umi" you control to the GY; destroy all other cards on ...
Typenull / Field Spell
AttributeSPELL
Card TextThis card's name is treated as "Umi". All WATER monsters gain 200 ATK and DEF. Once per turn, during your Main Phase: You ca...
Typenull / Normal Trap
AttributeTRAP
Card TextSend 1 face-up "Umi" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, ...
TypeDinosaur / Normal Monster
AttributeWATER
Level / Rank6
ATK / DEF2600 / 1700
Card TextThis monster's metabolism enables it to endure long periods of cold, harnessing th...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF1400 / 1600
Card TextIf "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, e...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '