TypeZombie / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1700 / 800
Card TextYou can banish this card from your GY, then target 1 Zombie monster in your GY; Speci...
Typenull / Continuous Trap
AttributeTRAP
Card TextSpecial Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is als...
Typenull / Normal Spell
AttributeSPELL
Card TextTake 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You...
Typenull / Continuous Spell
AttributeSPELL
Card TextYou can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only b...
TypeFiend / Link / Effect Monster
AttributeFIRE
ATK / DEF1900
Card Text2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target ...
TypeFiend / Link / Effect Monster
AttributeDARK
ATK / DEF1600
Card Text2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target ...
TypeFairy / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1200 / 1600
Card TextYou can discard 1 other EARTH Fairy monster; Special Summon this card from your hand,...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set ...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 ...
TypeZombie / Effect Monster
AttributeWIND
Level / Rank1
ATK / DEF600 / 400
Card TextIf this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monste...
Typenull / Normal Trap
AttributeTRAP
Card TextTribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, ...
Typenull / Normal Trap
AttributeTRAP
Card TextIf both players have 15 or more cards in their Graveyards: Pay 1000 LP; each player swaps the cards in their Graveyard with t...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then each...
Typenull / Normal Trap
AttributeTRAP
Card TextAt the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards fro...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '