Typenull / Continuous Spell
AttributeSPELL
Card TextOnce per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate ca...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up...
TypeMachine / Link / Effect Monster
AttributeDARK
ATK / DEF1500
Card Text2 monsters, including a "Sky Striker Ace" monster
Must be Link Summoned. You can only Special Summ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextIf you control no monsters in your Main Monster Zones: Target 1 monster in your opponent's GY; banish that monster, or,...
TypeMachine / Link / Effect Monster
AttributeFIRE
ATK / DEF1500
Card Text1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Strik...
Typenull / Continuous Trap
AttributeTRAP
Card TextActivate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but...
Typenull / Field Spell
AttributeSPELL
Card TextIf only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextSpecial Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tr...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF800 / 1800
Card TextIf this card is Normal or Special Summoned: You can activate 1 of these effects;...
Typenull / Normal Spell
AttributeSPELL
Card TextDiscard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of...
TypeWarrior / Xyz / Effect Monster
AttributeLIGHT
Level / Rank12
ATK / DEF2500 / 2000
Card Text2+ "Number" Xyz Monsters, with the same Rank, that have material
Once per t...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '