Typenull / Normal Trap
AttributeTRAP
Card Text(This card is always treated as a "Rescue-ACE" card.)
If you control a "Rescue-ACE" monster: Target 1 Effect Monster your opp...
TypeFairy / Effect Xyz Monster
AttributeEARTH
Level / Rank2
ATK / DEF200 / 2100
Card Text2 Level 2 monsters
Once per turn: You can target up to 2 Spells/Traps in the GYs; ...
TypeFairy / Effect Xyz Monster
AttributeLIGHT
Level / Rank2
ATK / DEF2000 / 100
Card Text2 Level 2 monsters
At the end of the Damage Step, if this card battled: You can ad...
TypeMachine / Effect Monster
AttributeEARTH
Level / Rank3
ATK / DEF400 / 400
Card TextOnce per turn: You can choose a number from 1 to 3, then send that many cards from th...
TypeFiend / Normal Monster
AttributeDARK
Level / Rank4
ATK / DEF1800 / 1500
Card TextThe name of this illustrious knight is known by all residents of Dark World. He never ...
Typenull / Field Spell
AttributeSPELL
Card TextAll Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard, discar...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1700
Card TextIf this card is discarded to the Graveyard by a card effect: If it was discarded from your ha...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank2
ATK / DEF500 / 500
Card TextWhen this card is destroyed by battle and sent to the Graveyard, add 1 Level 4 or lower ...
TypeFiend / Normal Monster
AttributeDARK
Level / Rank4
ATK / DEF100 / 2100
Card TextHis renowned athletic physique has made him famous with the populace of Dark World. The...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF2500 / 1800
Card TextIf this card is discarded from the hand to the Graveyard by an opponent's card effect,...
Typenull / Normal Trap
AttributeTRAP
Card TextTarget 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated w...
Typenull / Normal Trap
AttributeTRAP
Card TextDeclare 1 card name. If that card is in your opponent's hand, they must discard all copies of it in their hand to the Graveya...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF2400
Card TextIf this card is discarded to the Graveyard by a card effect: Special Summon this card from th...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF2000
Card TextIf this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribu...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '