TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF2500 / 2500
Card TextIf this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" f...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF3000 / 2500
Card TextIf you control a "Galaxy-Eyes" monster: You can Special Summon this card from your h...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank8
ATK / DEF3000 / 2500
Card TextIf you control a "Galaxy-Eyes" monster: You can Special Summon this card from your h...
TypeBeast / Effect Monster
AttributeWATER
Level / Rank8
Card TextIf you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special...
Typenull / Normal Spell
AttributeSPELL
Card TextTarget 1 FIRE monster in your GY; send 1 card from your hand to the GY, and if you do, Special Summon the targeted monster....
Typenull / Continuous Trap
AttributeTRAP
Card TextWhen your opponent activates a monster effect on the field: You can target that monster; change it to face-down Defense P...
TypeAqua / Effect Monster
AttributeWATER
Level / Rank1
ATK / DEF200
Card TextYou can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" f...
TypeFiend / Effect Fusion Monster
AttributeDARK
Level / Rank6
ATK / DEF2000 / 1000
Card Text1 "Earthbound" monster + 1 DARK monster
If this card is Special Summoned: You c...
Typenull / Equip Spell
AttributeSPELL
Card TextEquip only to a monster you control equipped with an Equip Card. You can only control 1 "Angelica's Angelic Ring". Each turn...
Typenull / Continuous Trap
AttributeTRAP
Card TextWhen your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 mo...
Typenull / Normal Trap
AttributeTRAP
Card TextIf an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you con...
TypeReptile / Effect Monster
AttributeDARK
Level / Rank10
ATK / DEF2200 / 3100
Card TextIf a monster(s) is sent from the hand or Deck to the GY, while this card is in your...
TypeBeast-Warrior / Effect Monster
AttributeWIND
Level / Rank8
ATK / DEF2400 / 1600
Card TextIf you control "King's Sarcophagus", you can Special Summon this card (from yo...
TypeWinged Beast / Effect Monster
AttributeEARTH
Level / Rank8
ATK / DEF2500 / 2000
Card TextIf you control "King's Sarcophagus", you can Special Summon this card (from yo...
TypeReptile / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1600
Card TextCannot be destroyed by battle or card effects while your opponent has a face-up card in th...
Typenull / Continuous Trap
AttributeTRAP
Card TextIf you control another "Nemleria" card: You can banish the following number of cards from your Extra Deck face-down, exce...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '