TypePsychic / Effect Monster
AttributeWIND
Level / Rank7
ATK / DEF2500 / 2100
Card TextIf you control no monsters, you can Special Summon this card (from your hand). You c...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1800 / 900
Card TextIf this card is Normal Summoned: You can Special Summon 1 "Photon Delta Wing" from y...
TypePsychic / Effect Monster
AttributeEARTH
Level / Rank7
ATK / DEF2400 / 2400
Card TextIf you control no monsters, you can Special Summon this card (from your hand). You ...
TypeDragon / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1600
Card TextIf this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextSpecial Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this tur...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextReveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that ...
TypeDragon / Effect Link Monster
AttributeDARK
ATK / DEF1400
Card Text2 Effect Monsters
Cannot be used as Link Material. You can target 1 face-up monster this card points ...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen a Spell/Trap Card, or monster effect, is activated while you control a monster with 2500 original ATK or DEF: Negate th...
TypeDragon / Effect Link Monster
AttributeEARTH
ATK / DEF2800
Card Text2+ monsters with different names
This card gains effects based on the number of monsters used for it...
TypeWyrm / Effect Monster
AttributeEARTH
Level / Rank11
ATK / DEF5000 / 5000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shu...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '