RarityCommon
Card TypePokémon
Hit Points80 HP
FormBasic - Evolves from null
TypeGrass
Colorless,Colorless
Quick Blow (30+) Flip a coin. If heads, this attac...
RarityCommon
Card TypePokémon
Hit Points50 HP
FormBasic - Evolves from null
TypeColorless
Ability
Stand Sentry Basic Energy attached to your Benched Pokémon can'...
RarityUncommon
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Teddiursa
TypeColorless
Colorless
Continuous Slap (40×) Flip a coin until you ge...
RarityCommon
Card TypePokémon
Hit Points110 HP
FormBasic - Evolves from null
TypeFighting
Ability
Vamoose If this Pokémon has any damage counters on it, it has n...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeGrass
Colorless
Jump On (10+) Flip a coin. If heads, this attack does 10 mor...
RarityUncommon
Card TypePokémon
Hit Points80 HP
FormStage 1 - Evolves from Togepi
TypePsychic
Ability
Voice of Happiness When you play this Pokémon from your han...
RarityHolo Rare
Card TypePokémon
Hit Points110 HP
FormBasic - Evolves from null
TypeWater
Colorless
Smash Kick (20)
Water,Colorless
Line Force (10+) Thi...
RarityUltra Rare
Card TypePokémon
Hit Points200 HP
FormBasic,V - Evolves from null
TypeGrass
Dance Gracefully Draw cards until you have 6 cards in your ha...
RarityUncommon
Card TypePokémon
Hit Points100 HP
FormStage 1 - Evolves from Unidentified Fossil
TypeMetal
Metal,Colorless
Hard Headbutt (30) Flip a coin. If...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeColorless
Colorless
Claw (30) Flip a coin. If tails, this attack does nothin...
RarityRare
Card TypePokémon
Hit Points130 HP
FormStage 1 - Evolves from Hisuian Qwilfish
TypeDarkness
Darkness
Dirty Press (30+) If you have at least 3 Dark...
RarityCommon
Card TypePokémon
Hit Points50 HP
FormBasic - Evolves from null
TypeGrass
Grass
Spin Turn (10) Switch this Pokémon with 1 of your Benched Pokémo...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '