RarityRare
Card TypePokémon
Hit Points100 HP
FormStage 1 - Evolves from Nickit
TypeDarkness
Ability
Baffling If your opponent has 2 or fewer Prize cards remainin...
RarityCommon
Card TypePokémon
Hit Points50 HP
FormBasic - Evolves from null
TypeGrass
Grass
Honey Courier Search your deck for an Item card, reveal it, and...
RarityUncommon
Card TypePokémon
Hit Points90 HP
FormStage 1 - Evolves from Magnemite
TypeMetal
Metal,Colorless
Bounce Back (50) Your opponent switches their...
RarityRare
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Combee
TypeGrass
Grass
Honey Rush (60×) Reveal any number of Sweet Honey cards from ...
RarityCommon
Card TypePokémon
Hit Points100 HP
FormBasic - Evolves from null
TypeColorless
Colorless,Colorless
Guard Press (30) During your opponent's next ...
RarityUltra Rare
Card TypePokémon
Hit Points140 HP
FormStage 1 - Evolves from Stantler
TypePsychic
Ability
Hurried Gait Once during your turn, you may draw a car...
RarityRadiant Rare
Card TypePokémon
Hit Points90 HP
FormBasic,Radiant - Evolves from null
TypeFighting
Ability
Big Match As long as this Pokémon is on your Bench...
RarityRare
Card TypePokémon
Hit Points110 HP
FormStage 1 - Evolves from Eevee
TypeGrass
Colorless
Energy Garden Search your deck for up to 3 basic Energy c...
RarityUncommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypePsychic
Colorless
Wise Guidance Search your deck for a card and put it in...
RarityRare
Card TypePokémon
Hit Points180 HP
FormStage 2 - Evolves from Ursaring
TypeColorless
Colorless
Peat Hunt Put up to 2 cards from your discard pile...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '