RarityUncommon
Card TypePokémon
Hit Points140 HP
FormStage 1,Single Strike - Evolves from Makuhita
TypeFighting
Ability
Guts If this Pokémon would be Knocked Out...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeGrass
Colorless
Energize Attach a Lightning Energy card from your discard p...
RarityCommon
Card TypePokémon
Hit Points80 HP
FormBasic - Evolves from null
TypeFire
Colorless
Warm Up Search your deck for a Fire Energy card and attach i...
RarityUltra Rare
Card TypePokémon
Hit Points210 HP
FormBasic,V - Evolves from null
TypeColorless
Colorless,Colorless
Body Slam (40) Flip a coin. If heads, y...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeFighting
Fighting
Poison Sting Your opponent's Active Pokémon is now Poison...
RarityCommon
Card TypePokémon
Hit Points90 HP
FormBasic - Evolves from null
TypePsychic
Psychic
Chomp Chomp Hold (30) During your opponent's next turn, the ...
RarityCommon
Card TypePokémon
Hit Points50 HP
FormBasic - Evolves from null
TypeWater
Water
Aqua Liner This attack does 20 damage to 1 of your opponent's B...
RarityRare
Card TypePokémon
Hit Points180 HP
FormStage 2 - Evolves from Graveler
TypeFighting
Ability
Desperate Blast If this Pokémon is in the Active Spot and i...
RarityUncommon
Card TypePokémon
Hit Points110 HP
FormStage 1 - Evolves from Gligar
TypeFighting
Fighting,Colorless
Cut Down (30) Discard an Energy from your...
RarityUltra Rare
Card TypePokémon
Hit Points190 HP
FormBasic,V,Fusion Strike - Evolves from null
TypeMetal
Ability
Fusion Strike System Once during your turn, yo...
RarityUncommon
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Trubbish
TypeDarkness
Darkness
Poison Gas (30) Your opponent's Active Pokémon is...
RarityUncommon
Card TypePokémon
Hit Points120 HP
FormStage 1 - Evolves from Galarian Meowth
TypeMetal
Metal
Call to Muster Search your deck for up to 2 bas...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '