TypeDinosaur / Effect Monster
AttributeEARTH
Level / Rank7
ATK / DEF2600
Card TextIf your opponent controls more monsters than you do, you can Special Summon this card (fr...
TypeReptile / Effect Monster
AttributeLIGHT
Level / Rank3
ATK / DEF1200 / 800
Card TextIf this card is sent from the hand to your GY: You can Special Summon it from the GY...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1700 / 400
Card TextWhen a card effect is activated in your opponent's GY (Quick Effect): You can send this...
TypeReptile / Effect Monster
AttributeDARK
Level / Rank8
Card TextCannot be Special Summoned by another Effect Monster's effect. This card is unaffected by "Venom Swamp". ...
Typenull / Continuous Trap
AttributeTRAP
Card TextOnce per turn: You can pay 700 LP, then activate 1 of the following effects;
• Add 1 "Ursarctic" monster from your GY to ...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 of your "Ursarctic" monsters that is banished or in your GY; Special Summon it, but it cannot attack, also des...
Typenull / Normal Spell
AttributeSPELL
Card TextDiscard 1 card; add 2 "Ursarctic" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an "U...
TypeDragon / Pendulum / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1850
Card Text
Pendulum Effect
Once per turn, if you have a card in your other Pendulum Zone: ...
TypeReptile / Effect Monster
AttributeDARK
Level / Rank10
Card TextCannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cann...
Typenull / Effect Monster
AttributeWATER
Level / Rank7
ATK / DEF700 / 2000
Card TextDuring the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '