TypeFairy / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1700 / 800
Card TextIf this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LI...
TypePlant / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1400 / 1400
Card TextUnaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following...
TypeCyberse / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1500 / 1300
Card TextEach of your opponent's monsters in the same column as one of your "S-Force" monster...
TypeBeast / Tuner / Effect Monster
AttributeEARTH
Level / Rank1
ATK / DEF1000 / 1000
Card TextWhile you control a monster that is not a Tuner, your opponent's monsters can...
TypeMachine / Pendulum / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF600 / 1200
Card Text
Pendulum Effect
If you control no monsters, or only Pendulum Monsters, ap...
TypeReptile / Effect Monster
AttributeWATER
Level / Rank2
Card TextYou can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster y...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1700 / 1700
Card TextOnce per turn, if this card would be destroyed by battle, you can banish 1 Trap from y...
TypeSpellcaster / Pendulum / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF1800
Card Text
Pendulum Effect
If you have no cards in your Extra Deck except "Anchamoufr...
TypeWarrior / Effect Monster
AttributeWATER
Level / Rank4
ATK / DEF1800 / 900
Card TextWhile you control another "Ice Barrier" monster, each time your opponent activates a...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF1600 / 2100
Card TextDuring your Main Phase, your opponent cannot activate the effects of monsters in th...
TypeBeast-Warrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF0 / 1800
Card TextYou can send 1 other "Bujin" card from your hand to the GY; Special Summon this ...
TypeCyberse / Effect Monster
AttributeDARK
Level / Rank6
ATK / DEF2300
Card TextWhen an attack is declared involving your "@Ignister" monster: You can Special Summon this ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '