TypeFiend / Effect Monster
AttributeDARK
Level / Rank4
ATK / DEF1800
Card TextIf this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase th...
TypeCyberse / Link / Effect Monster
AttributeFIRE
ATK / DEF1400
Card Text2 Effect Monsters
During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra D...
TypeCyberse / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1200 / 600
Card TextIf this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from you...
Typenull / Continuous Spell
AttributeSPELL
Card TextIf you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. Whe...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextDuring the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special...
TypeWarrior / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1200 / 1200
Card TextAt the start of your Battle Phase: You can place 1 counter on this card (max. 2). T...
Typenull / Normal Trap
AttributeTRAP
Card TextIf your LP are lower than your opponent's: Reveal the top card of your Deck, and if it is Level 1 or 8, add it to your hand o...
TypeFiend / Tuner / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1200 / 1800
Card TextIf this card is in your hand: You can target 1 Synchro Monster you control or...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank7
ATK / DEF0 / 2800
Card TextWhen your opponent activates a card or effect that targets a face-down card(s) you contr...
Typenull / Normal Spell
AttributeSPELL
Card TextSend 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to ...
Typenull / Normal Trap
AttributeTRAP
Card TextBoth players must keep their hands revealed this turn. While their hands are revealed by this effect, if they both have a car...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank2
ATK / DEF300 / 100
Card TextIf your opponent Normal or Special Summons a monster(s) (except during the Damage Step)...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank2
ATK / DEF400
Card TextIf your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or i...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 "Melffy" monster in your GY; Special Summon it. You can only activate 1 "Melffy Tag" per turn.
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '