TypeRock / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1000 / 2000
Card TextIf this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock...
TypeFairy / Tuner / Effect Monster
AttributeDARK
Level / Rank2
ATK / DEF800
Card TextIf this card is in your hand or GY: You can target 1 face-up monster on each field; ch...
TypePsychic / Flip / Effect Monster
AttributeWIND
Level / Rank3
ATK / DEF1500 / 1000
Card TextFLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up o...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextDiscard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate ...
Typenull / Continuous Trap
AttributeTRAP
Card TextYou can banish 1 Trap from your GY; add from your GY to your hand, 1 Trap with a different original name from that banish...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you control a Level 8 or higher Synchro Monster: Banish all monsters on the field, except the monster(s) with the highest ...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank10
ATK / DEF4000 / 4000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing...
TypeFiend / Effect Monster
AttributeDARK
Level / Rank10
ATK / DEF4000 / 4000
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing...
TypeFairy / Pendulum / Effect Monster
AttributeLIGHT
Level / Rank7
Card Text
Pendulum Effect
Once per turn: You can target 1 face-up monster you control; it gains ATK equa...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen a monster effect is activated: Detach 1 material from your DARK Xyz Monster; negate the activation, and if you do, dest...
Typenull / Continuous Trap
AttributeTRAP
Card Text(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.)
If you Xyz Summon using a DARK Xyz Monste...
TypeSpellcaster / Flip / Effect Monster
AttributeLIGHT
Level / Rank2
ATK / DEF900 / 100
Card TextFLIP: You can Special Summon 1 "Shaddoll" monster from your hand in face-u...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '