TypeDragon / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1600 / 800
Card TextIf this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdar...
TypeDragon / Effect Monster
AttributeDARK
Level / Rank3
ATK / DEF1600 / 800
Card TextIf this card is sent to the GY while equipped to a monster: You can draw 1 card. You c...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank1
Card TextYou can use 1 of these effects.
• When this card is targeted for an attack by an opponent's monster: You...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextTarget 1 Machine "Cyber" Fusion Monster in your GY; return it to the Extra Deck or Special Summon it, ignoring its Summ...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1100 / 1600
Card TextThis card's name becomes "Cyber Dragon" while on the field or in the GY. If you Nor...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank1
ATK / DEF200 / 200
Card TextThis card's name becomes "Cyber Dragon" while on the field or in the GY. You can disc...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank1
ATK / DEF100 / 100
Card TextThis card's name becomes "Cyber Dragon" while on the field or in the GY. You can only...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank5
ATK / DEF2100 / 1600
Card TextIf only your opponent controls a monster, you can Special Summon this card (from yo...
TypeMachine / Effect Monster
AttributeLIGHT
Level / Rank2
ATK / DEF400 / 1500
Card TextWhen this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your h...
Typenull / Continuous Trap
AttributeTRAP
Card TextActivate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leave...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '