TypeSpellcaster / Link / Effect Monster
AttributeWIND
ATK / DEF1850
Card Text2 monsters, including a WIND monster
(This card is always treated as a "Familiar-Possessed" ca...
TypeDragon / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1700 / 1800
Card TextCannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishin...
TypeDragon / Synchro / Effect Monster
AttributeDARK
Level / Rank0
Card Text(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Specia...
TypeDinosaur / Effect Monster
AttributeLIGHT
Level / Rank10
ATK / DEF3500 / 3200
Card TextCannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by...
Typenull / Continuous Trap
AttributeTRAP
Card Text"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect....
Typenull / Continuous Spell
AttributeSPELL
Card Text"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effec...
Typenull / Quick-Play Spell
AttributeSPELL
Card TextSpecial Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Su...
Typenull / Normal Trap
AttributeTRAP
Card TextIf you control an "Eldlich" monster: Activate 1 of these effects;
• Shuffle 3 of your banished "Eldlixir" Spells/Traps with d...
TypeDinosaur / Effect Monster
AttributeEARTH
Level / Rank2
ATK / DEF500 / 500
Card TextIf this card is destroyed by a card effect and sent to the Graveyard: Special Summon...
TypeSpellcaster / Effect Monster
AttributeWIND
Level / Rank2
ATK / DEF800 / 1500
Card Text(Quick Effect): You can return 1 other "Altergeist" card you control to the hand,...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1600 / 1700
Card TextWhen this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly fro...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '