TypeCyberse / Link / Effect Monster
AttributeWATER
ATK / DEF2300
Card Text2+ Cyberse monsters
At the start of your Battle Phase: You can activate this effect; this Battle ...
TypeDragon / Link / Effect Monster
AttributeEARTH
ATK / DEF1700
Card Text2 monsters, including a "Scrap" monster
You can target 1 "Scrap" monster in your GY; Special Summo...
TypeBeast / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1700 / 500
Card TextThis card cannot be used as a Synchro Material Monster, except for the Synchro Summon ...
TypeThunder / Effect Monster
AttributeWIND
Level / Rank1
ATK / DEF0 / 2000
Card TextIf this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Ki...
Typenull / Normal Spell
AttributeSPELL
Card TextAt the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for ev...
TypePsychic / Normal Monster
AttributeLIGHT
Level / Rank6
ATK / DEF2500
Card TextA Psychic soldier that rides into battle against the Security Forces on currents of lightn...
Typenull / Normal Spell
AttributeSPELL
Card TextIf "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters ...
TypeMachine / Xyz / Effect Monster
AttributeLIGHT
Level / Rank1
ATK / DEF1000 / 100
Card Text3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Ste...
Typenull / Field Spell
AttributeSPELL
Card TextAll monsters on the field lose 500 ATK/DEF, except Dinosaur monsters. Once per turn, if a Dinosaur monster is Normal or Spec...
Typenull / Normal Spell
AttributeSPELL
Card TextFusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Inv...
Typenull / Counter Trap
AttributeTRAP
Card TextWhen a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; n...
TypeRock / Effect Monster
AttributeEARTH
Level / Rank4
ATK / DEF1200 / 1300
Card TextIf this card is flipped face-up: Destroy all Special Summoned monsters on the field. N...
TypeSpellcaster / Effect Monster
AttributeLIGHT
Level / Rank4
ATK / DEF1850 / 1500
Card TextYou can Special Summon this card (from your hand or Deck) by sending 1 face-up ...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '