RarityRadiant Rare
Card TypePokémon
Hit Points170 HP
FormBasic,Radiant - Evolves from null
TypeDragon
Ability
Climactic Gate When you play this Pokémon from your...
RarityCommon
Card TypePokémon
Hit Points60 HP
FormBasic - Evolves from null
TypeDarkness
Colorless
Fury Swipes (10×) Flip 3 coins. This attack does 10 damag...
RarityUltra Rare
Card TypePokémon
Hit Points320 HP
FormVMAX - Evolves from Hatterene V
TypePsychic
Ability
Witch's Domain Once during your turn, you may move up ...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeGrass
Colorless
Swoop Across This attack does 10 damage to each of your opp...
RarityHolo Rare
Card TypePokémon
Hit Points130 HP
FormBasic - Evolves from null
TypeMetal
Ability
Metal Shield If this Pokémon has any Energy attached, it takes ...
RarityCommon
Card TypePokémon
Hit Points50 HP
FormBasic - Evolves from null
TypeGrass
Colorless
Leaf Boomerang (10×) Flip 2 coins. This attack does 10 damag...
RarityUltra Rare
Card TypePokémon
Hit Points320 HP
FormVMAX - Evolves from Zeraora V
TypeLightning
Lightning,Lightning
Reactive Pulse (60×) This attack does...
RarityUncommon
Card TypePokémon
Hit Points90 HP
FormStage 1 - Evolves from Shinx
TypeLightning
Lightning
Shorting Spark This attack does 90 damage to each ...
RarityRare
Card TypePokémon
Hit Points120 HP
FormBasic - Evolves from null
TypePsychic
Psychic
Draining Kiss (20) Heal 20 damage from this Pokémon.
Psych...
RarityCommon
Card TypePokémon
Hit Points70 HP
FormBasic - Evolves from null
TypeColorless
Colorless
Cycle Draw Discard a card from your hand. If you do, dr...
RarityUltra Rare
Card TypePokémon
Hit Points220 HP
FormBasic,V - Evolves from null
TypeMetal
Ability
Regal Stance Once during your turn, you may discard your han...
RarityHolo Rare
Card TypePokémon
Hit Points140 HP
FormBasic - Evolves from null
TypeWater
Colorless
Wave Summoning Search your deck for a Water Energy card...
Near Mint condition cards are 'fresh out of the pack' and show no wear from play or handling. However cards may appear with minimal manufactory defects such as minimal whitening edges and/or lightly stractch marks on the surfaces, etc. Natural curvature may be presented on foil cards due to environmental conditions. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches from play and/or manufactory defects. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '